Roco Kingdom Type Chart: What’s Confirmed So Far
Learn what is confirmed about the Roco Kingdom type chart, elemental classes, effectiveness indicators, and combat strategy.
Roco Kingdom type chart: the short answer
A complete, official Roco Kingdom type chart has not been published in the available sources. What is confirmed is that the game uses an 18-class elemental system, while player experience from an early test build shows that attacks can be effective, neutral, or resisted depending on the matchup.
That matters because team building in Roco Kingdom is not only about a Jini’s stats. Choosing the right elemental class and move can help you exploit weaknesses in both PvE battles and equalized-level PvP.
What the official sources confirm
The official Roco Kingdom Steam listing describes the game as featuring:
- More than 400 Jinies
- Turn-based combat
- An 18-class elemental system
- PvP with equalized Jini levels
- An open world called Carosia
However, the listing does not provide a full list of the 18 classes or explain every strength and weakness. Because of that, it would be misleading to publish a complete matchup grid as if it were official.
The game is still in development, so class names, effectiveness values, and interactions may change before launch. Treat any unofficial chart as provisional unless it is confirmed through an in-game guide or an official Roco Kingdom announcement.
Elements and classes seen in early gameplay
A community gameplay overview provides a partial look at the elemental system. In that player experience, the available skill categories shown included:
- Fire
- Water
- Ice
- Grass
- Light
- Dark
- Demon
This is not a complete list of Roco Kingdom’s 18 classes. These categories were shown while customizing Jini moves in an early English test build, and they should not be treated as the final official type chart.
The same gameplay footage showed that Jini skills can be customized. This may allow players to add coverage moves from different elemental categories, although the final rules for skill compatibility and class interactions remain unconfirmed.
How type effectiveness appears to work
Early gameplay indicates three basic combat outcomes:
| Battle result | What it appears to mean |
|---|---|
| Increased effectiveness indicator | The attack matches a favorable elemental interaction |
| No special indicator | The attack is neutral |
| Red or reduced-effectiveness indicator | The target resists the attack |
The footage also showed a fire attack being resisted by a Bone Dragon-style Jini. This demonstrates that elemental resistance exists, but it does not establish the complete relationship between every class.
In practice, watch the combat interface rather than relying on a guessed chart. If the game displays a favorable indicator, that is the safest signal to use the selected move. If the attack is resisted, consider switching skills or changing Jinies.
Practical combat tips without a full chart
Build for coverage
Since the early test build showed customizable movesets, avoid giving every Jini attacks from only one elemental category. A broader moveset may help you respond to different opponents.
This is especially useful when fighting enemies whose weaknesses are not yet familiar. Coverage moves can also make a Jini less predictable in PvP, though the best combinations have not been established by official sources.
Read the battle indicators
The combat UI appears to communicate whether an attack is favorable, neutral, or resisted. Use these indicators to learn matchups during play instead of assuming that a familiar monster-taming convention applies to Roco Kingdom.
Keep multiple Jini options available
The gameplay overview showed a six-Jini team structure and the ability to swap during combat. A varied team gives you more options when one active Jini runs into a poor elemental matchup.
The exact rules for team size or competitive formats could change between test builds, so confirm them in the live game.
Consider speed and move effects
Elemental class is only one part of combat. Early gameplay also showed moves with additional effects, including priority and setup benefits. A technically favorable attack may still be less useful than a move that acts first or supports your next turn.
The available footage is not detailed enough to establish a complete competitive tier list or optimal build guide.
What is still unconfirmed?
The following details are not confirmed by the supplied official sources:
- The names of all 18 elemental classes
- A complete weakness and resistance matrix
- Whether every Jini has a fixed class or can change classes
- Final damage multipliers for favorable and resisted attacks
- Whether the early English test-build interactions will remain unchanged
- The definitive PvP rules beyond level equalization
The official Roco Kingdom website should be the best place to check for later combat documentation and test updates. The Quack Quack closed beta is scheduled to begin on October 27, 2026, at 04:30 UTC, but that is a limited test start rather than confirmation of the full global release date.
FAQ
Is there an official Roco Kingdom type chart?
Not yet in the supplied official materials. The game is confirmed to have an 18-class elemental system, but a complete weakness chart has not been released.
Which elements are confirmed in Roco Kingdom?
Early player experience showed Fire, Water, Ice, Grass, Light, Dark, and Demon skill categories. This is only a partial, non-official list and does not account for all 18 classes.
How can I tell whether an attack is effective?
Use the combat UI. Early gameplay showed different indicators for favorable, neutral, and resisted attacks. The exact symbols and calculations may change during testing.
Does the type chart matter in PvP?
Yes, elemental matchups are likely important because Roco Kingdom uses turn-based battles and the Steam listing describes PvP with equalized Jini levels. However, the complete competitive matchup system has not been officially documented.
Continue your research
Related gameplay video
Roco Kingdom - Official Gameplay Overview Trailer
Related Articles
combat
Roco Kingdom build team: How to Plan Your PvP Lineup
Learn how to use the Roco Kingdom team builder and plan a combat lineup from confirmed beta and game information.
combat
Roco Kingdom buoyant is jini trait for whom? What's Confirmed
Find out whether the Buoyant Jini trait is confirmed in Roco Kingdom and what official sources currently reveal.
combat
Roco Kingdom lutusk trait trigger skill: What’s Confirmed
Find out what is confirmed about the Roco Kingdom lutusk trait trigger skill and which details remain unverified.
Was this helpful?
Thanks for the feedback!